Nguyen Phan
Nguyen Phan
3D Artist at Daybreak Game Company LLC
Richardson, United States

Summary

3D Mech Artist Currently Working At Daybreak Studio

Resume PDF

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Skills

Rendering3D ModelingDigital SculptingLightingTexturing

Software proficiency

Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Experience

  • 3D Artist at Daybreak Studio
    San Diego, US
    July 2022 - Present

  • 3D Artist at Self Employed
    December 2019 - June 2023

    • Worked with other artists, animators, and programmers to execute projects on time and within budget constraints.

    • Interpreted concept art and sketches to create innovative virtual characters, environments and props.

    • Conducted modeling and texture optimization for real-time 3D game applications.

    • Followed design guidelines, asset naming conventions and other technical constraints to produce results compliant with industry and platform standards.

  • 3D Print Assistant at Gnarly Tree Games
    United States of America
    January 2021 - July 2021

    • Examined developed prints to determine defects such as broken lines, spots or blurs.

    • Utilized Zbrush to perform retouching and restoration.

    • Used Zbrush to prepare over 5 realistic fantasy pirates ships ready for printing.