Another tankhead, this time it something different both mechanically and form: a crab.
I always want to push my skills in every work and this time i push my modeling further. I have always neglected boolean in my workflow, so i want push it as much as i can and use it whenever possible and modular pieces for two different variants: the long range artillery piece and medium bunker busters. Same for uv and texture, I wanted to keep the high detail with as much uv spaces as possible, and create more texture set for modular pieces that can be reused outside of this model.
Rigging and posing two models was quite the challenge and a time consuming endavor but it was worth it.
As always, all feedback and critiques are welcomed.
I'm using Emmerson Tung Concepts
https://www.artstation.com/artwork/aRwvNX
https://www.artstation.com/artwork/rR0qae